Jetpack Compose app with adaptive layouts (phone/tablet/foldable) using Window Size Classes. Integrates a C++ libretro frontend via JNI for actual PS1 emulation using pcsx_rearmed, with AAudio output and ANativeWindow rendering. - Emulation core architecture with interface for NES, SNES, N64, Genesis, PS1, PS2 (PS1 implemented, others placeholder) - Touch controller overlay with D-pad (diagonal support), face buttons, shoulders, and analog sticks - Bluetooth/USB controller detection and input mapping - Customizable controller layout editor with drag-to-reposition - Game library with auto-scan of /sdcard/Games/ subfolders - Auto-import of libretro core .so from /sdcard/Games/cores/ - Save states and SRAM persistence
24 lines
531 B
Kotlin
24 lines
531 B
Kotlin
pluginManagement {
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repositories {
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google {
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content {
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includeGroupByRegex("com\\.android.*")
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includeGroupByRegex("com\\.google.*")
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includeGroupByRegex("androidx.*")
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}
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}
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mavenCentral()
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gradlePluginPortal()
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}
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}
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dependencyResolutionManagement {
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repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
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repositories {
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google()
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mavenCentral()
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}
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}
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rootProject.name = "Emulate"
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include(":app")
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