Jetpack Compose app with adaptive layouts (phone/tablet/foldable) using Window Size Classes. Integrates a C++ libretro frontend via JNI for actual PS1 emulation using pcsx_rearmed, with AAudio output and ANativeWindow rendering. - Emulation core architecture with interface for NES, SNES, N64, Genesis, PS1, PS2 (PS1 implemented, others placeholder) - Touch controller overlay with D-pad (diagonal support), face buttons, shoulders, and analog sticks - Bluetooth/USB controller detection and input mapping - Customizable controller layout editor with drag-to-reposition - Game library with auto-scan of /sdcard/Games/ subfolders - Auto-import of libretro core .so from /sdcard/Games/cores/ - Save states and SRAM persistence
21 lines
750 B
Prolog
21 lines
750 B
Prolog
# Add project specific ProGuard rules here.
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# You can control the set of applied configuration files using the
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# proguardFiles setting in build.gradle.
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#
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# For more details, see
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# http://developer.android.com/guide/developing/tools/proguard.html
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# If your project uses WebView with JS, uncomment the following
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# and specify the fully qualified class name to the JavaScript interface
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# class:
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#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
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# public *;
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#}
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# Uncomment this to preserve the line number information for
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# debugging stack traces.
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#-keepattributes SourceFile,LineNumberTable
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# If you keep the line number information, uncomment this to
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# hide the original source file name.
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#-renamesourcefileattribute SourceFile |