Initial commit: multi-platform emulator with PS1 support
Jetpack Compose app with adaptive layouts (phone/tablet/foldable) using Window Size Classes. Integrates a C++ libretro frontend via JNI for actual PS1 emulation using pcsx_rearmed, with AAudio output and ANativeWindow rendering. - Emulation core architecture with interface for NES, SNES, N64, Genesis, PS1, PS2 (PS1 implemented, others placeholder) - Touch controller overlay with D-pad (diagonal support), face buttons, shoulders, and analog sticks - Bluetooth/USB controller detection and input mapping - Customizable controller layout editor with drag-to-reposition - Game library with auto-scan of /sdcard/Games/ subfolders - Auto-import of libretro core .so from /sdcard/Games/cores/ - Save states and SRAM persistence
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gradle.properties
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# Project-wide Gradle settings.
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# IDE (e.g. Android Studio) users:
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# Gradle settings configured through the IDE *will override*
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# any settings specified in this file.
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# For more details on how to configure your build environment visit
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# http://www.gradle.org/docs/current/userguide/build_environment.html
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# Specifies the JVM arguments used for the daemon process.
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# The setting is particularly useful for tweaking memory settings.
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org.gradle.jvmargs=-Xmx2048m -Dfile.encoding=UTF-8
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# When configured, Gradle will run in incubating parallel mode.
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# This option should only be used with decoupled projects. For more details, visit
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# https://developer.android.com/r/tools/gradle-multi-project-decoupled-projects
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# org.gradle.parallel=true
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# AndroidX package structure to make it clearer which packages are bundled with the
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# Android operating system, and which are packaged with your app's APK
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# https://developer.android.com/topic/libraries/support-library/androidx-rn
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android.useAndroidX=true
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# Kotlin code style for this project: "official" or "obsolete":
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kotlin.code.style=official
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# Enables namespacing of each library's R class so that its R class includes only the
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# resources declared in the library itself and none from the library's dependencies,
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# thereby reducing the size of the R class for that library
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android.nonTransitiveRClass=true
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